HELLO!!!! welcome to the Magic Manual for our twitch page! whoo!!!! Hopefully, this is the begining of a long a fruitful journey as a mage among our blossoming community. You might be asking "But Arie, im not a wizard/witch how do i even use magic?" . Well, let me guide you through it. Spells are special commands in my community (most often using a "!" infront of the description or incantation that allows the user to activate different elements on stream. these commands can both subtract and add health points to both the user and the target user or stream boss. EXCITING!
Everyone starts off at level one of course. Users start with 200 hp and 0 Exp and 0 Ele points. As the user uses magic spells, fights bosses, and redeem journeys, you gain Exp and Ele points that will, after a time, increase your level and your magic track. This will allow you to gain new and more powerful spells~* While health points are pretty self explainatory at this point in our collective mind set, Ele points and Magic tracks are things that might be unique to this community.
Starting with levels; each user regardless of magic track will gain standard spells at each level. these spells even the playing feild so that everyone has a balanced roster of tools
level one: subtracts 5-10 health points. The commands for category one are as follows: !ice !shock !Flare !bubble !slasher
level two: Subtracts 20- 30 health points. At this level, users are introduced to their Magic Track.
Level three: Subtracts 40-50 health points. The command for category three are as follows:
Level four: Subtracts 80-100 health points. The command for category four are as follows:
Level five: subtracts 150-200 health points. The command for category four are as follows:
Arcane Level: Subtracts various health points – (only two per day)
!scathe !scatter !entropy !supercritical !faffle !faulter !ultima !HurkleDurkleAs users cast spells in chat, you ecru ELE points ("ELE" is short for "Elemental"). Users have a separate point system called “Elemental Points”. Each Command that subtracts health points is assigned an elemental category. There are 6 elemental categories, these categories are Ice, fire, water, electric, arcane and holy. The mix it up extension will keep a count for each time a command from a different elemental category for each user is used. If a user uses a command that subtracts points, the category of that command shall be counted as one elemental point in said category.
When the user reaches level two, the mix it up extension will assign a “Magic Track” for the user. This track will be based on a user’s two elemental categories that they have the highest number of elemental points in. Each magic track has a set grouping of commands they can use and will be locked out of using ones outside of their grouping. Magic tracks and Magic track spells are themed. But any spell past level five is considered automatically "Arcane" magic and can fall outside of the themed category for the users magic track. Additionally, with enough channel points, a user can redeem a total of three spell slots (one for each redeem) that grants the user a customized spell. These spells must be agreed upon by both the streamer and the user.
There are Thirty Eight Magic tracks in total! WOW! And although most of these tracks are more traditional and "serious" magical disiplines, I have created several fun magic tracks that offer a bit of levity for those of a more sofisticated pallet~* These magic tracks are as follows and will link to a respective stat sheet: Gravity . Techno . Explosion . Storm . Aethereal . Chaos . Jelly . Cloud . Ocean . Potion . Light . Cunty . Void . Frog . Prism . Kinetic . Smoke . Illusion . Volcano . Deamon . Electro . Water . Ice . Fire . Divine . Gamer . Mushroom . Kawaii . Kitty Cat . Healing . Dave
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